Ict and media literacy objectives is the range to support the curriculum of the wide-ranging skills: many literacy and information and communication technologies for knowledge management.
5th and 6th grade
Practical work skills
Part import an image or object into text and presentation graphics program and change them more and places
Can handle simple image processing (eg change color tones and can repair exposure)
Get to know the to the basics of spreadsheets (eg learns formulas and practices making a table)
Deepen word processing skills (e.g. line spacing, paragraph break, table insertion, lists)
Learn assess their own ICT skills (eg self-assessment)
Information management skills
Can do presentation or summary of their thoughts (e.g. mind map or presentation)
Part collect, organize, categorize and present information if necessary, as a simple diagram
Can retrieve information databases
Can use search engines wizard and evaluate the reliability of search results
Media skills
Uses information and communication technology naturally as a tool for interaction (e.g.e-mail and others communication channels)
Get to know the 3D printing idea
Use various means of communication and make targeted use of them
Can evaluate and interpret critically the information conveyed by different data sources
Part take netiquette into account in their own activities
Can protect himself identifying harmful material threats and acting as directed
He knows main principles of copyright law
Get to know the different publishing channels (e.g. to blogs, video streaming services)
Can report to the right if he notices cyberbullying.
Know how to act if in social media spread material for which they have not given their consent
Programming skills
Get to know the programming language mechanisms in a graphic programming environment
Learn programming thinking, that is, breaking down a problem, criteria for reproducibility
3rd and 4th class
Practical work skills
The student is able to write text as a process; can copy, paste and cut text and images
The student writes on the keyboard naturally with two hands
Can use the most common special characters (eg quotation marks, hyphens, parentheses)
Get to know the performance program for use
Uses multiple programs simultaneously (e.g. web browser tabs, part copy text or images from one program to another)
Understand the similarity of program functions (e.g. the menus and function buttons similar programs)
To use learning games independently in support of learning
Part describe and edit videos on mobile devices like with a tablet
Get to know the computer image processing and with a tablet (eg resizing, crop image)
Information management skills
Get to know something database and practices retrieving information from there
Understand what difference are save to your own computer or cloud
Get to know the file management basics (e.g. folder structure, saving, moving and deleting files)
Part share files with others as well produce and edit them together
Media skills
Get to know the Internetfor use by search engines (For example, I can apply text information, images and videos) and practices to assess the reliability of the information requested)
Understand your own risks of the use of personal data
Familiarize yourself with the use of information and communication technology as a means of interaction (eg practice using e-mail)
Uses an online learning environment as a community tool (e.g. editing a document from multiple devices at once)
Get to know the digital the beginnings of copyright in the material (eg image copyright) and can obtain free and copyright-free images for their output from the Internet
Understand the principles of secure publishing as well in your own and others ’privacy publications (e.g. videos, pictures, personal information)
Is aware of and understands netiquette and acts responsibly on the Internet and with others in mind
Can report to the right if he notices cyberbullying
Know how to act if in social media spread material for which they have not given their consent
Programming skills
The student will gain experience of how human-made solutions have an impact on how technological tools or devices work
Part use some graphical program or application (eg moving a character on the screen with commands)
1st and 2nd class
Practical work skills
Part open and shut down the computer and mobile device
Practicing the keyboard basic use: uppercase and lowercase letters, punctuation(e.g. dot, question mark), the most common special characters (e.g. @ and € signs) and word space
Practicing something pointing device (e.g. mouse or mobile device pen)
Get to know the the basics of word processing and practices using the keyboard
Part shoot on a mobile device
Part open and close programs and applications
Part use a web browser to move internet sites
Use learning games
Meet someone drawing program or to use the application
Media skills
Can use what the school gives password and username securely
Understand and know what it's like secure password
Knows why check out is important
Get to know the netiquette and acts accordingly
Practicing information retrieval wizard information networks (eg library databases)
Can report to the right if he notices cyberbullying and obtaining information that he will be helped if he encounters / has encountered harassing content on the Internet
Know tell a safe adult, parent, or teacher if in social media spread material from them that has not been authorized with their own guardians.
Programming
The student begins to become familiar with programming by planning vrelated activities and to test them also in practice
Get to know the the basics of programminggames and games through
Familiarize yourself with programming robots or using an application
Information management skills
Text writing about a template
Text editing; tools such as proofreading programuse
Part save, open and output files
Pre-school education
Media skills
Familiarize yourself with copyright in the frame of reference of his / her own pre-school group (eg the child can decide whether to display his / her work or picture and consider taking a picture of another without permission)
Utilize electronic information retrieval together with the educators of the pre-school group, for example when visiting the library
Get to know the new ones ways to make a story
Learns to let a parent or teacher know that they will be helped if they find out bullying or harassing content through media devices
Programming skills
Can receive step-by-step instructions and can act accordingly
Can give step-by-step instructions to another person
Get to know the your environment programmed equipment
Learn the basics of programming with games and games.
Get to know the for programming robots or using an application.
Practical work skills
Get to know and practice filming with mobile devices or camera
Learn how to record audio on mobile devices or other storage media
Familiarize yourself with any pointing device (such as a mouse or pen on a mobile device)
drawing program or -application use
Practicing equipment opening, closure and proper and safe handling
Get to know the wizard learning games
Information management skills
Get to know the playwriting via the keyboard as well
type on the keyboard within their own reading and writing skills(e.g. your name)
Get to know different people ways to search for information guided with an adult