Digiadventurers tasks
by age group & pedagogical goal
Opetusryhmillä on usein hyvin eriävät tvt- ja mediataidot ja vaihteleva määrä kokemusta tietoteknisistä laitteista. Digiseikkailussa voi edetä maailma kerrallaan opettajan valitseman teeman ympärillä. Seuraavat luokittelut auttavat löytämään oman opetusryhmän ikäluokalle pedagogisesti perustellun tehtävän. Pääset suoraan to the adventure map task by pressing the title of the stories or tasks below or by selecting a task from the adventure map.
Tasks can be done in the order of the adventure world or freely chosen.
In the stories you can proceed in a numerical order.
Shaking | Aim to reflect on concepts and contents: | Duration | |
1 | Lama is looking for a home | Searching for basic ICT vocabulary information to make an online sales announcementMeme conceptPower Point presentationYouTube channel | 30min |
2 | Invitation card | Using a word processing program | 30min |
3 | The problem on the way to the party | Writing messages and good friendship | 30min |
4 | The party can start | What kind of feelings can communication online as well as online content cause | 30min |
5 | A two-day challenge | The history of digital and media devices is being considered and what life would be like without digital devices. Can you survive without digital devices? | 30min |
6 | Impossible homework | The advantages and disadvantages of digital devices, the rational use of the Internet and devices, and the use of information texts in studying. | 30min |
7 | Siry's wonderful home | Technology that makes everyday life easier and the technical solutions of the future | 30min |
8 | Too good to be true | Assessing the reliability of information as well as getting to know the real news and false news | 30min |
21 | Emotional skills | Sharing feelings by talking is worthwhileMessages can affect another's moodReal guys support and comfort in a moment of annoyanceEveryone makes mistakes or fails | 30min |
22 | Common goal | The Importance of Teamwork SkillsChallenges in Dividing Work The Joy That Comes Together Understanding Misunderstandings You Can Do More Together Than Alone | 30min |
23 | Commands in strange languages | The concept of programming language is introduced into the concept of block in programming. | 30min |
Mission | Target | Duration |
1. Let's get acquainted with a computer mouse | Let's learn: basic computer mouse information, position, different pointer shapes | 5min |
2. Start the mouse circuit game | Practice: Practicing different clicks | 10min |
3. Mouse assignments 1 - 10 | Practicing: double tapping, dragging, clicks | 5min / task |
4. Familiarize yourself with the keyboard | Let's learn: the different sections of the keyboard | 5min |
5. Combine syllables | Practice: typing letters and making words from syllables | 10min |
6. Key memory game | Let's learn: the names of the keys | 5min |
7. Llama game | Let's learn: the location of the keys | 10min |
Mission | Target | Duration |
1. Make your own video | Practice: filming your own video, considering suggestions for improvement | 30min |
2. Come up with a text for the news image | Practice: inventing a text suitable for a news image | 10min |
3. Illustration of a news headline | Practice: illustrating a news headline | 10min |
5. Inventing and describing news | Practice: take a news photo and come up with news about it | 30min |
6.Favorite tubettors | Practice: discuss tubeculture and justify your own opinions | 30min |
Mission | Target | Duration |
1. Nice social media friend | Practice: how to make a matter-of-fact comment online and consider what online bullying is | 30min |
2. Anti-bullying poster | Practice: consider the signs of cyberbullying and produce an anti-bullying ad | 60min |
3. Debate exercise | Practice: how to debate in a fair way | 60min |
4. What a good message | Let's practice: to think about what a good message contains so that its understandable and nice to read | 10min |
5. Emojit in communication | Let's practice: to think and produce emojis that fit in messages | 15min |
6. Interpret mothers | Let's practice: considering what combinations of emojis can mean | 15min |
7. Age limits | Let's practice: considering the age limits of movies and the purpose of content tags | 15min |
8. An anxious message | Practice: think together and create a safe way of doing what you should do if you get some annoying content on your phone | 30min |
Mission | Target | Duration |
1. Your own news studio | Let's practice: to think and build together a place for the class's own news | 60min |
2. A day in the news | Let's practice: to listen to what and how news is made in a real newsroom | 15min |
3. A day at the trolley factory | Let's practice: to listen to how a “troll factory” that makes fake news would operate | 15min |
4.Play scam | Practice: consider together what kind of annoyances can come if you believe too much in the images created on social media | 15min |
5. What is an advertisement | Let's practice: to discuss different ads | 15min |
Mission | Target | Duration |
1. Cursor cell phone label | Let's practice: to think together about where and when it is appropriate to use your phone | 15min |
2. A day without a phone challenge | Let's practice: considering what fun can be done without a phone | 15min |
3. Practice calming down | Let's practice: easy relaxation techniques with music | 15min |
4. Gratitude Exercise | Practice: identifying things you can be happy about in everyday life - different options for doing things | 15min |
5. Does this make sense | Let's practice: with the help of a video, think together when it would be good to put the phone away and focus on other things | 10min |
Mission | Target | Duration |
1. What is a robot | Let's learn: how to define a robot | 3min |
2. What robots are used for | Let's learn: where robots are needed | 3min |
3. Emotions and the robot | Let's practice: considering what benefit a robot that has no human emotions could have, e.g. it is infinitely patient | 10min |
4. Design a robot | Let's practice: considering what it would take to make your own robot and what kind of operating instructions it would need | 30min |
5. Picture of Siry's smart house | Let's investigate: how many robots can be found in Siry's house | 10min |
Mission | Target | Duration |
1. Feeling a hassle | Practicing: naming emotions | 10min |
2. Encourage App | Practice: come up with phrases that encourage another | 15min |
3. Guess the feeling | Practice: interpret emotional states and come up with names for them | 15min |
4. Describe your feelings | Practicing: describing emotional states and recognizing emotions | 15min |
5. Messages and feelings | Practice: respond to messages and consider what emotions the message evokes | 30min |
6. Different interpretations | Practice: consider how different people react to different signs and whether everyone always has the same understanding | 15min |
Mission | Target | Duration |
1. The benefits of reading | Let's learn: why read | 3min |
2. Cat reading challenge | Practice: look for something to read with themes, take on the challenge | indefinite time |
3. Digital reading circuit | Let's get acquainted and try to combine digital tasks with the content of books read | indefinite time |
Mission | Target | Duration |
1. Our programmed environment | Let's learn: what programming does in everyday life | 5min |
2. What is a computer | Practice: to reflect on the nature of the computer | 10min |
3. Iron and software | Practice: get to know the concepts of “iron” and “software” | 10min |
4. Search for computers | Practice: identify the computer environment | 30min |
5. Build a computer | Practice: computer parts in a fun way by crafting your own cardboard machine | 60min |
6. Color code reference | Practice: create code - color code for reference | 30min |
7. Scratch Junior | Let's take a look at: Scratch Jr's home screen and try out the programming | 60min |
8. Make help codes 1 | Practice: give Lama and Doge instructions on how to proceed | 15min |
9. Make help codes 2 | Practice: give instructions to Lama and Doge and Häsä and App to proceed | 15min |
Mission | ||
Emphatypath Tehtävät voi edetä Empatiapolun järjestyksessä. Polkuun käytetään aikaa 1-2 oppituntia. Polku vaatii opettajajohtoisen etenemisen 1-2 luokkalaisten kanssa, jolloin tarina luetaan oppilaille. | Aim: to get acquainted with the concept of online motherhood, to perform multimedia tasks related to matter-of-fact communication | 60min – 120min |